6.13 test service version summary: deep sea beauty skin full effect preview; experience value changes; auxiliary equipment greatly adjusted; some hero changes, crow vampires were weakened, like the music knife sister was once again cut.
New skin
Deep sea beauty
Empirical value change
Hero kills at level 1-9 will gain less experience, especially at level 1-3.
Now the experience difference of the experience catch-up mechanism will be adjusted to smooth calculations instead of taking integers, as the experience system now thinks you are 2.5 instead of level 2.
The gap in the poor experience level will be slightly lower
Within 10 seconds of death, the heroes are still able to gain experience through the death of other heroes, even if they have not assisted the hero for a period of time.
Still can't gain experience through creeps at the time of death, this change does not affect the head experience of having a tower to assist.
Now killing the Detective Guard can gain 30 experience
Now killing the vision to get 15 experience
Wild area change
Dragons and Canyon Pioneers will no longer upgrade in battle until they are out of combat for 30 seconds before upgrading
Transfer
Casting lead time increased from 3.5 seconds to 4.5 seconds
Now the landing position is no longer random, fixed to the side close to the defensive tower
Now if the enemy has a view within 500 yards of the transfer point, you can see the transfer effect.
Now the transfer will send the teammates a mark on the road.
Hero change
Steam robot Britz
R: electrostatic force field
Lost tooth
Passive: Furious Gene
Small Nar's attack range increased from 400-485 yards to 400-500 yards
W: Hyper
The basic damage of small nar increased from 10/20/30/40/50 to 15/25/35/45/55
Blade will Ai Lilia
R: Extreme Blade
Demacia Emperor Jiawen IV
W: Golden Shield
Base shield values ​​reduced from 50/90/130/170/210 to 50/80/110/140/170
The additional shield value obtained for each enemy hero nearby increased from 20/30/40/50/60 to 20/40/60/80/100
Yonghun Gemini Millennium
Basic armor reduced from 27 to 20
Growth armor increased from 3.25 to 3.5
W: Wolf Spirit Mania
Passive effects no longer restore health to the Millennium
New effect: Wolf's attack on wild monsters will reduce their attack speed and movement speed by 50% for 2 seconds.
Fairy witch
Movement speed increased from 325 to 330
Base mana increased from 292.4 to 350
Q: Shining rifle
The deceleration effect duration increases from 1/1.25/1.5/1.75/2 seconds to full level 2 seconds
In addition to the first target, the damage to subsequent enemies is reduced to 70%.
W: whimsy
New effect: now also will increase the friendly 15/20/25/30/35% attack speed for 3/3.25/3.5/3.75/4 seconds
Swein
R: Devil's possession
Cooling time increased from 10 seconds to 20 seconds
King of the River Tamkken
Passive: cultivate taste
New effects: Tam's general attack and skill will deal an additional X% damage to Tum's maximum health, and stack up to three levels against heroes.
X is 1% at the 1st level, 1.2% at the 11th level, and 1.5% at the 16th level.
Q: Giant tongue whip
Damage increased from 80/125/170/215/260 to 80/130/180/230/280
E: thick skin
Cooldown reduced from 16/15/14/13/12 seconds to full level 6 seconds
When the skill does not enter the cooldown, the gray health value is reduced from 100% damage to 70/75/80/85/90% damage.
Shield duration reduced from 6 seconds to 3 seconds
The shield no longer decays for the duration
The health of grey health returns increased from 20/26/32/38/44% to 25/30/35/40/45%
R: Abyss snorkeling
Passive no longer gives extra damage, similar effects are transferred to passive
Range increased from 4000/5000/6000 yards to 4500/5500/6500 yards
Duration reduced from 15 seconds to 6 seconds
Delay time reduced by 0.5 seconds
The enemy's time to see the R skill is reduced by 0.5 seconds.
Soul lock warden hammer stone
Passive: Hell Curse
Now the epic monster will provide 2 souls.
W: The light of the soul
Shield value removes spell power bonus, now the number of souls that are passively collected
10 soul = 10 extra shield value
Troll's King Trondel
Basic life recovery reduced from 1.8856 to 1.2
Growth life recovery reduced from 0.17 to 0.15
Scarlet reaper Vladimir
Passive: blood contract
1 spell power per 40 additional health.
The health of each additional spell power increased from 1 to 1.4.
Q: Blood conversion
Damage reduced from 80/100/120/140/160 to 75/90/105/120/135
AP bonus increased from 0.45 to 0.55
Thunder roaring woliber
W: violent wildness
The attack speed of each layer is reduced from 8/11/14/17/20 to 4/8/12/16/20
Damage reduced from 80/125/170/215/260 to 60/110/160/210/260
Thorns
W: Crazy growth
Charge time is adjusted from 17/16/15/14/13 seconds to 20/18/16/14/12 seconds
Equipment change
Boots of the sick
Now the attack detection guard no longer interrupts the passive acceleration effect.
Ancient coins
Now with 5% cooling reduction
Nomadic seal
Life recovery has been reduced from 50% to 25%
Mana regeneration increased from 25% to 75%
Now with 10% cooling reduction
Flying up talisman
The synthetic route is adjusted to: Raptor Cloak + Nomadic Seal + 450 Gold
Price increased from 2,300 gold to 2,500 gold
45 armor now available
Life recovery has increased from 100% to 150%
Mana regeneration reduced from 100% to 75%
New Passive: Get 20% movement speed bonus for 2 seconds when there is a defensive tower or a void portal nearby.
Taboo golem
Price increased from 550 gold to 850 gold
New Passive: Increases healing and shield effectiveness by 10%
Mikael's å©åŸš
Price increased from 2,300 gold to 2,400 gold
The synthetic price has been reduced from 850 gold to 650 gold.
New Passive: 15% increase in healing and shield effect
Hot incense burner
Price increased from 2,200 gold to 2,400 gold
The synthetic price has been reduced from 800 to 700 gold.
New Passive: 15% increase in healing and shield effect
Increases spell power from 40 to 60
Mana regeneration effect reduced from 100% to 50%
Insight into rubies
Price reduced from 1800 gold to 1600 gold
The synthetic price has been reduced from 600 gold to 400 gold.
Reduced cooling time for active effects equipment from 10% to 20%
Blade of stealing
Killing non-small units no longer affects the passive effect of the blade
Relic shield series equipment
The killing effect of melee attacks on creeps is now affected by the level.
Shield of the sacred object: the effect of killing is adjusted from 200 to 195
The King of the Giants Peak: The killing effect is adjusted from 240 to 200
The capacity of the mountain: the effect of killing from 400 to 320
Eye of the season: the killing effect is adjusted from 400 to 320
Version preview
The siege mode is still tested in the test suit and will not be online in this version.
The changes of the Twilight goddess Lei Oona and Qinser fairy Dina were postponed until the 6.14 version.
Alpha client is still testing
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